Searched refs:mov1 (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/compiler/nir/ |
D | nir_opt_remove_phis.c | 42 matching_mov(nir_alu_instr *mov1, nir_ssa_def *ssa) in matching_mov() argument 44 if (!mov1) in matching_mov() 48 return mov2 && nir_alu_srcs_equal(mov1, mov2, 0, 0); in matching_mov()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.cpp | 2562 Instruction *mov1 = new Instruction(sw::Shader::OPCODE_MOV); in assignLvalue() local 2564 int swizzle = lvalue(mov1->dst, dst); in assignLvalue() 2566 source(mov1->src[0], src); in assignLvalue() 2567 mov1->src[0].swizzle = swizzleSwizzle(mov1->src[0].swizzle, swizzle); in assignLvalue() 2569 shader->append(mov1); in assignLvalue() 2575 mov->dst = mov1->dst; in assignLvalue() 2611 Instruction *mov1 = new Instruction(sw::Shader::OPCODE_MOV); in evaluateRvalue() local 2613 destination(mov1->dst, node, 0); in evaluateRvalue() 2619 int swizzle = lvalue(root, offset, mov1->src[0].rel, mask, address, node); in evaluateRvalue() 2621 source(mov1->src[0], root, offset); in evaluateRvalue() [all …]
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