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/third_party/mesa3d/src/util/
Dregister_allocate.c484 int n2_class = g->nodes[n2].class; in ra_add_node_adjacency() local
485 g->nodes[n1].q_total += g->regs->classes[n1_class]->q[n2_class]; in ra_add_node_adjacency()
498 int n2_class = g->nodes[n2].class; in ra_node_remove_adjacency() local
499 g->nodes[n1].q_total -= g->regs->classes[n1_class]->q[n2_class]; in ra_node_remove_adjacency()
665 unsigned int n2_class = g->nodes[n2].class; in add_node_to_stack() local
669 assert(g->nodes[n2].tmp.q_total >= g->regs->classes[n2_class]->q[n_class]); in add_node_to_stack()
670 g->nodes[n2].tmp.q_total -= g->regs->classes[n2_class]->q[n_class]; in add_node_to_stack()
1003 unsigned int n2_class = g->nodes[n2].class; in ra_get_spill_benefit() local
1004 benefit += ((float)g->regs->classes[n_class]->q[n2_class] / in ra_get_spill_benefit()