Searched refs:n_clipdistance_entry (Results 1 – 1 of 1) sorted by relevance
1901 for (glw::GLuint n_clipdistance_entry = 0; n_clipdistance_entry < clipdistances_array_size; in configureVAO() local1902 n_clipdistance_entry++) in configureVAO()1908 if (n_clipdistance_entry == cell_y) in configureVAO()1939 distance_value = (negative ? -1.0f : 1.0f) * glw::GLfloat(n_clipdistance_entry + 1); in configureVAO()1944 distance_value = glw::GLfloat(clipdistances_array_size + n_clipdistance_entry + 1); in configureVAO()2130 …for (glw::GLuint n_clipdistance_entry = 0; n_clipdistance_entry < clipdistances_array_size; ++n_cl… in configureVAO() local2132 gl.vertexAttribPointer(po_clipdistance_array_location + n_clipdistance_entry, 1, /* size */ in configureVAO()2137 gl.enableVertexAttribArray(po_clipdistance_array_location + n_clipdistance_entry); in configureVAO()2268 …for (glw::GLuint n_clipdistance_entry = 0; n_clipdistance_entry < clipdistances_array_size; n_clip… in executeRenderTest() local2270 gl.enable(GL_CLIP_DISTANCE0 + n_clipdistance_entry); in executeRenderTest()[all …]