Searched refs:n_culled_primitives_real (Results 1 – 1 of 1) sorted by relevance
2223 glw::GLuint n_culled_primitives_real = 0; in executeRenderTest() local2357 n_culled_primitives_real++; in executeRenderTest()2539 DE_ASSERT(n_culled_primitives_real == 0); in executeRenderTest()2544 DE_ASSERT(glw::GLsizei(n_culled_primitives_real) == m_render_primitives / 3); in executeRenderTest()2555 …glw::GLint one_third_of_rendered_primitives = (m_render_primitives - n_culled_primitives_real) / 3; in executeRenderTest()2572 DE_ASSERT(n_culled_primitives_real == 0); in executeRenderTest()2577 DE_ASSERT(glw::GLsizei(n_culled_primitives_real) == m_render_primitives * 2 / 3); in executeRenderTest()2588 …glw::GLint one_third_of_rendered_primitives = (m_render_primitives - n_culled_primitives_real) / 3; in executeRenderTest()