Searched refs:n_max_geometry_uniform_blocks (Results 1 – 1 of 1) sorted by relevance
463 glw::GLint n_max_geometry_uniform_blocks = 0; in iterate() local467 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_UNIFORM_BLOCKS, &n_max_geometry_uniform_blocks); in iterate()480 …n_max_geometry_uniform_blocks * n_max_geometry_uniform_block_size / 4 + n_max_geometry_uniform_com… in iterate()