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Searched refs:n_vertex_a (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPoints.cpp1019 for (unsigned int n_vertex_a = 0; n_vertex_a < run_n_vertices; ++n_vertex_a) in verifyCorrectAmountOfDuplicateVertices() local
1021 const float* vertex_a = (const float*)run_data + n_vertex_a * 3; /* components */ in verifyCorrectAmountOfDuplicateVertices()
1023 for (unsigned int n_vertex_b = n_vertex_a + 1; n_vertex_b < run_n_vertices; ++n_vertex_b) in verifyCorrectAmountOfDuplicateVertices()
DesextcTessellationShaderVertexOrdering.cpp690 for (unsigned int n_vertex_a = 0; n_vertex_a < test_iteration_a.n_vertices; ++n_vertex_a) in verifyVertexOrderingDoesNotChangeGeneratedPoints() local
693 …const float* vertex_a_data = (const float*)test_iteration_a.data + n_vertex_a * 3 /* components *… in verifyVertexOrderingDoesNotChangeGeneratedPoints()