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Searched refs:needs_binning_variant (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/freedreno/ir3/
Dir3_shader.c344 needs_binning_variant(struct ir3_shader_variant *v) in needs_binning_variant() function
362 if (needs_binning_variant(v)) { in create_variant()
390 if (needs_binning_variant(v) && !compile_variant(v->binning)) in create_variant()