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Searched refs:needs_drawarrays_shader_state (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_draw.c343 bool needs_drawarrays_shader_state = false; in vc4_draw_vbo() local
360 needs_drawarrays_shader_state = true; in vc4_draw_vbo()
446 needs_drawarrays_shader_state = true; in vc4_draw_vbo()
453 if (needs_drawarrays_shader_state) { in vc4_draw_vbo()
470 needs_drawarrays_shader_state = true; in vc4_draw_vbo()