Searched refs:newTex (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/modules/canvaskit/ |
D | gpu.js | 207 var newTex = glCtx.createTexture(); 208 glCtx.bindTexture(glCtx.TEXTURE_2D, newTex); 215 return this.makeImageFromTexture(newTex, info); 242 var newTex = glCtx.createTexture(); 243 glCtx.bindTexture(glCtx.TEXTURE_2D, newTex); 250 return pushTexture(newTex);
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/third_party/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 1335 GLboolean newTex = GL_FALSE; in _mesa_meta_alloc_texture() local 1364 newTex = GL_TRUE; in _mesa_meta_alloc_texture() 1377 return newTex; in _mesa_meta_alloc_texture() 1392 bool newTex; in _mesa_meta_setup_copypix_texture() local 1401 newTex = _mesa_meta_alloc_texture(tex, width, height, intFormat); in _mesa_meta_setup_copypix_texture() 1404 if (newTex) { in _mesa_meta_setup_copypix_texture() 1435 GLboolean newTex, in _mesa_meta_setup_drawpix_texture() argument 1453 if (newTex) { in _mesa_meta_setup_drawpix_texture() 2093 GLboolean fallback, newTex; in _mesa_meta_DrawPixels() local 2184 newTex = _mesa_meta_alloc_texture(tex, width, height, texIntFormat); in _mesa_meta_DrawPixels() [all …]
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D | meta.h | 536 GLboolean newTex,
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