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/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom.c79 struct gl_program *new_gp = ctx->GeometryProgram._Current; in check_program_state() local
108 if (unlikely(new_gp != &old_gp->Base)) { in check_program_state()
111 if (new_gp) in check_program_state()
112 dirty |= st_program(new_gp)->affected_states; in check_program_state()
125 struct gl_program *last_prim_shader = new_gp ? new_gp : in check_program_state()