Searched refs:new_uni (Results 1 – 1 of 1) sorted by relevance
2022 auto new_uni = [&]() { return builder->uniformF(uniforms.pushF(0.0f)); }; in testingOnly_ProgramToSkVMShader() local2025 skvm::Coord device = {pun_to_F32(builder->index()), new_uni()}; in testingOnly_ProgramToSkVMShader()2047 uniformVals.push_back(new_uni().id); in testingOnly_ProgramToSkVMShader()