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Searched refs:next_variant (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h171 struct r600_pipe_shader *next_variant; member
Dr600_state_common.c892 struct r600_pipe_shader *p = sel->current, *c = p->next_variant; in r600_shader_select()
896 c = c->next_variant; in r600_shader_select()
900 p->next_variant = c->next_variant; in r600_shader_select()
934 shader->next_variant = sel->current; in r600_shader_select()
1124 c = p->next_variant; in r600_delete_shader_selector()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compiler.h149 struct d3d12_shader *next_variant; member
Dd3d12_pipeline_state.cpp370 shader = shader->next_variant; in d3d12_gfx_pipeline_state_cache_invalidate_shader()
Dd3d12_compiler.cpp800 variant = variant->next_variant) { in select_shader_variant()
910 new_variant->next_variant = sel->first; in select_shader_variant()
1142 shader = shader->next_variant; in d3d12_shader_free()
Dd3d12_context.cpp1035 iter = iter->next_variant; in delete_shader()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.h771 struct si_shader *next_variant; member
Dsi_state_shaders.c2365 for (iter = sel->first_variant; iter; iter = iter->next_variant) { in si_shader_select_with_key()
2519 sel->last_variant->next_variant = shader; in si_shader_select_with_key()
2543 sel->last_variant->next_variant = shader; in si_shader_select_with_key()
3496 c = p->next_variant; in si_destroy_shader_selector()