/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_flatshade.c | 45 nir_foreach_shader_in_variable(var, shader) { in nir_lower_flatshade()
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D | nir_linking_helpers.c | 199 nir_foreach_shader_in_variable(var, consumer) { in nir_remove_unused_varyings() 940 nir_foreach_shader_in_variable(var, consumer) { in nir_link_xfb_varyings() 974 nir_foreach_shader_in_variable(var, consumer) { in get_matching_input_var() 1605 nir_foreach_shader_in_variable(variable, consumer) { in nir_assign_linked_io_var_locations() 1627 nir_foreach_shader_in_variable(variable, consumer) { in nir_assign_linked_io_var_locations()
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D | nir_lower_two_sided_color.c | 97 nir_foreach_shader_in_variable(var, state->shader) { in setup_inputs()
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D | nir_lower_drawpixels.c | 48 nir_foreach_shader_in_variable(var, state->shader) { in get_texcoord()
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D | nir_lower_clip.c | 456 nir_foreach_shader_in_variable(var, shader) { in fs_has_clip_dist_input_var()
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D | nir_gather_info.c | 930 nir_foreach_shader_in_variable(var, shader) { in nir_shader_gather_info()
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D | nir.c | 2535 nir_foreach_shader_in_variable(var, shader) { in nir_remap_dual_slot_attributes() 2542 nir_foreach_shader_in_variable(var, shader) { in nir_remap_dual_slot_attributes()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_draw_helpers.c | 52 nir_foreach_shader_in_variable(var, b->shader) { in load_frag_coord() 216 nir_foreach_shader_in_variable(var, shader) { in nir_lower_aaline_fs() 338 nir_foreach_shader_in_variable(var, shader) { in nir_lower_aapoint_fs()
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D | nir_to_tgsi_info.c | 497 nir_foreach_shader_in_variable(variable, nir) { in nir_tgsi_scan_shader() 583 nir_foreach_shader_in_variable(var, nir) { in nir_tgsi_scan_shader()
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D | nir_to_tgsi.c | 317 nir_foreach_shader_in_variable(var, c->s) { in ntt_setup_inputs() 327 nir_foreach_shader_in_variable(var, c->s) { in ntt_setup_inputs()
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/third_party/mesa3d/src/amd/ |
D | .clang-format | 50 - nir_foreach_shader_in_variable
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_interpolation_map.c | 78 nir_foreach_shader_in_variable(var, nir) { in brw_setup_vue_interpolation()
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D | brw_nir.c | 167 nir_foreach_shader_in_variable(var, nir) in brw_nir_lower_vs_inputs() 300 nir_foreach_shader_in_variable(var, nir) in brw_nir_lower_vue_inputs() 352 nir_foreach_shader_in_variable(var, nir) in brw_nir_lower_tes_inputs() 419 nir_foreach_shader_in_variable(var, nir) { in brw_nir_lower_fs_inputs()
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/third_party/mesa3d/src/gallium/drivers/i915/ |
D | .clang-format | 54 - nir_foreach_shader_in_variable
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/third_party/mesa3d/src/freedreno/ |
D | .clang-format | 67 - nir_foreach_shader_in_variable
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | .clang-format | 67 - nir_foreach_shader_in_variable
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/third_party/mesa3d/src/amd/compiler/ |
D | .clang-format | 56 - nir_foreach_shader_in_variable
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/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | ir2_nir.c | 504 nir_foreach_shader_in_variable (var, ctx->nir) { in load_input() 1144 nir_foreach_shader_in_variable (in, ctx->nir) in ir2_nir_compile()
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_compiler_nir.c | 1094 nir_foreach_shader_in_variable(var, s) { in etna_compile_shader_nir() 1103 nir_foreach_shader_in_variable(var, s) { in etna_compile_shader_nir()
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/third_party/mesa3d/src/asahi/compiler/ |
D | agx_compile.c | 1322 nir_foreach_shader_in_variable(var, nir) { in agx_remap_varyings_fs() 1337 nir_foreach_shader_in_variable(var, nir) { in agx_remap_varyings_fs()
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/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_nir.c | 577 nir_foreach_shader_in_variable (var, nir) { in ir3_nir_lower_view_layer_id()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_shader_info.c | 629 nir_foreach_shader_in_variable (variable, nir) in radv_nir_shader_info_pass()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | nir_to_vir.c | 1954 nir_foreach_shader_in_variable(var, c->s) { in ntq_setup_vs_inputs() 2038 nir_foreach_shader_in_variable(var, c->s) { in program_reads_point_coord() 2054 nir_foreach_shader_in_variable(var, c->s) { in ntq_setup_gs_inputs() 2099 nir_foreach_shader_in_variable(var, c->s) { in ntq_setup_fs_inputs()
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/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_pipeline.c | 647 nir_foreach_shader_in_variable(var, nir) { in lvp_shader_compile_to_ir()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_program.c | 1568 nir_foreach_shader_in_variable(var, c->s) in ntq_setup_inputs() 1574 nir_foreach_shader_in_variable(var, c->s) in ntq_setup_inputs()
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