/third_party/mesa3d/src/compiler/nir/tests/ |
D | vars_tests.cpp | 340 if (nir_intrinsic_get_var(load, 0) == g[2]) in TEST_F() 466 ASSERT_EQ(nir_intrinsic_get_var(store_to_v1, 0), v[1]); in TEST_F() 500 ASSERT_EQ(nir_intrinsic_get_var(store_to_v1, 0), v[1]); in TEST_F() 539 ASSERT_EQ(nir_intrinsic_get_var(store_to_v1, 0), v[1]); in TEST_F() 578 ASSERT_EQ(nir_intrinsic_get_var(store_to_v1, 0), v[1]); in TEST_F() 637 ASSERT_EQ(nir_intrinsic_get_var(load, 0), v[1]); in TEST_F() 702 ASSERT_EQ(nir_intrinsic_get_var(load, 0), x[0]); in TEST_F() 704 ASSERT_EQ(nir_intrinsic_get_var(load, 0), x[1]); in TEST_F() 707 ASSERT_EQ(nir_intrinsic_get_var(load, 0), y[0]); in TEST_F() 709 ASSERT_EQ(nir_intrinsic_get_var(load, 0), y[1]); in TEST_F() [all …]
|
/third_party/mesa3d/src/compiler/nir/ |
D | nir_propagate_invariant.c | 112 if (var_is_invariant(nir_intrinsic_get_var(intrin, 0), invariants)) in propagate_invariant_instr() 113 add_var(nir_intrinsic_get_var(intrin, 1), invariants); in propagate_invariant_instr() 118 add_var(nir_intrinsic_get_var(intrin, 0), invariants); in propagate_invariant_instr() 122 if (var_is_invariant(nir_intrinsic_get_var(intrin, 0), invariants)) in propagate_invariant_instr()
|
D | nir_lower_multiview.c | 151 nir_variable *var = nir_intrinsic_get_var(store, 0); in shader_only_position_uses_view_index() 317 nir_variable *var = nir_intrinsic_get_var(intrin, 0); in nir_lower_multiview() 331 if (nir_intrinsic_get_var(intrin, 0) == pos_var) { in nir_lower_multiview()
|
D | nir_lower_fragcoord_wtrans.c | 48 nir_variable *var = nir_intrinsic_get_var(intr, 0); in lower_fragcoord_wtrans_filter()
|
D | nir_lower_clip_halfz.c | 36 nir_variable *var = nir_intrinsic_get_var(intr, 0); in lower_pos_write()
|
D | nir_lower_viewport_transform.c | 60 nir_variable *var = nir_intrinsic_get_var(intr, 0); in nir_lower_viewport_transform()
|
D | nir_opt_access.c | 100 var = nir_intrinsic_get_var(instr, 0); in gather_intrinsic() 273 nir_variable *var = nir_intrinsic_get_var(instr, 0); in process_intrinsic()
|
D | nir_lower_texcoord_replace.c | 112 nir_variable *var = nir_intrinsic_get_var(intrin, 0); in nir_lower_texcoord_replace_impl()
|
D | nir_lower_scratch.c | 204 nir_variable *var = nir_intrinsic_get_var(intrin, 0); in nir_lower_vars_to_scratch()
|
D | nir_lower_two_sided_color.c | 155 nir_variable *var = nir_intrinsic_get_var(intr, 0); in nir_lower_two_sided_color_block()
|
D | nir_lower_blend.c | 336 nir_variable *var = nir_intrinsic_get_var(intr, 0); in nir_lower_blend_instr()
|
D | nir_validate.c | 579 nir_variable *var = nir_intrinsic_get_var(instr, 0); in image_intrin_format()
|
D | nir.h | 1786 nir_intrinsic_get_var(nir_intrinsic_instr *intrin, unsigned i) in nir_intrinsic_get_var() function
|
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_nir_lower_vs_vertex_conversion.c | 46 nir_variable *var = nir_intrinsic_get_var(inst, 0); in lower_vs_vertex_conversion_filter() 105 nir_variable *var = nir_intrinsic_get_var(intr, 0); in lower_vs_vertex_conversion_impl()
|
D | d3d12_nir_passes.c | 74 nir_variable *var = nir_intrinsic_get_var(intr, 0); in lower_pos_write() 176 nir_variable *var = nir_intrinsic_get_var(intr, 0); in lower_pos_read() 244 nir_variable *var = nir_intrinsic_get_var(intr, 0); in lower_uint_color_write() 341 nir_variable *var = nir_intrinsic_get_var(intr, 0); in invert_depth() 430 variable = nir_intrinsic_get_var(instr, 0); in lower_instr() 704 nir_variable *var = nir_intrinsic_get_var(intr, 0); in lower_triangle_strip_store()
|
D | d3d12_compiler.cpp | 257 nir_variable *var = nir_intrinsic_get_var(intr, 0); in missing_dual_src_outputs()
|
/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_nir_lower_64bit.cpp | 226 auto old_var = nir_intrinsic_get_var(intr, 0); in split_load_deref_array() 248 auto old_var = nir_intrinsic_get_var(intr, 0); in split_store_deref_array() 276 auto old_var = nir_intrinsic_get_var(intr, 0); in split_store_deref_var() 300 auto old_var = nir_intrinsic_get_var(intr, 0); in split_load_deref_var() 639 auto var = nir_intrinsic_get_var(intr, 0); in filter() 751 auto var = nir_intrinsic_get_var(intr, 0); in load_deref_64_to_vec2() 784 auto var = nir_intrinsic_get_var(intr, 0); in store_64_to_vec2()
|
/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_draw_helpers.c | 167 nir_variable *var = nir_intrinsic_get_var(intrin, 0); in nir_lower_aaline_block() 262 nir_variable *var = nir_intrinsic_get_var(intrin, 0); in nir_lower_aapoint_block()
|
/third_party/mesa3d/src/compiler/glsl/ |
D | gl_nir_lower_buffers.c | 181 nir_variable *var = nir_intrinsic_get_var(intrin, 0); in lower_buffer_interface_derefs_impl()
|
/third_party/mesa3d/src/panfrost/util/ |
D | pan_lower_framebuffer.c | 615 nir_variable *var = nir_intrinsic_get_var(intr, 0); in pan_lower_framebuffer()
|
/third_party/mesa3d/src/panfrost/vulkan/ |
D | panvk_vX_shader.c | 265 nir_variable *var = nir_intrinsic_get_var(intr, 0); in panvk_adjust_rt_type()
|
/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_compiler.c | 741 nir_variable *deref_var = nir_intrinsic_get_var(intr, 0); in rewrite_and_discard_read()
|
/third_party/mesa3d/src/amd/vulkan/ |
D | radv_shader.c | 380 nir_variable *var = nir_intrinsic_get_var(intr, 0); in radv_lower_primitive_shading_rate()
|