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Searched refs:no_current_update (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
Dvbo.h183 bool no_current_update; member
214 bool no_current_update);
Dvbo_save.c48 save->no_current_update = false; in vbo_save_init()
Dvbo_save_api.c529 _mesa_dlist_alloc_vertex_list(ctx, !save->dangling_attr_ref && !save->no_current_update); in compile_vertex_list()
549 if (save->no_current_update) { in compile_vertex_list()
1488 bool no_current_update) in vbo_save_NotifyBegin() argument
1504 save->no_current_update = no_current_update; in vbo_save_NotifyBegin()
1561 bool no_current_update = save->no_current_update; in _save_PrimitiveRestartNV() local
1565 vbo_save_NotifyBegin(ctx, curPrim, no_current_update); in _save_PrimitiveRestartNV()