Searched refs:noiseFP (Results 1 – 1 of 1) sorted by relevance
589 auto noiseFP = GrTextureEffect::Make(std::move(noiseView), kPremul_SkAlphaType, in Make() local594 std::move(permutationsFP), std::move(noiseFP)))); in Make()642 std::unique_ptr<GrFragmentProcessor> noiseFP) in GrPerlinNoise2Effect() argument649 this->registerChild(std::move(noiseFP), SkSL::SampleUsage::Explicit()); in GrPerlinNoise2Effect()