Searched refs:noisePositionFractionValue (Results 1 – 2 of 2) sorted by relevance
413 SkScalar noisePositionFractionValue; in noise2D() member418 noisePositionFractionValue = position - SkIntToScalar(noisePositionIntegerValue); in noise2D()447 SkScalar sx = smoothCurve(noiseX.noisePositionFractionValue); in noise2D()448 SkScalar sy = smoothCurve(noiseY.noisePositionFractionValue); in noise2D()455 SkPoint fractionValue = SkPoint::Make(noiseX.noisePositionFractionValue, in noise2D()456 noiseY.noisePositionFractionValue); // Offset (0,0) in noise2D()463 fractionValue.fX = noiseX.noisePositionFractionValue; // Offset (0,-1) in noise2D()
474 SkScalar noisePositionFractionValue; in noise2D() member479 noisePositionFractionValue = position - SkIntToScalar(noisePositionIntegerValue); in noise2D()508 SkScalar sx = smoothCurve(noiseX.noisePositionFractionValue); in noise2D()509 SkScalar sy = smoothCurve(noiseY.noisePositionFractionValue); in noise2D()516 SkPoint fractionValue = SkPoint::Make(noiseX.noisePositionFractionValue, in noise2D()517 noiseY.noisePositionFractionValue); // Offset (0,0) in noise2D()524 fractionValue.fX = noiseX.noisePositionFractionValue; // Offset (0,-1) in noise2D()