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Searched refs:normalizationStrUsed (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderInvarianceTests.cpp590 …const char* const normalizationStrUsed = (minPrecision == glu::PRECISION_LOWP) ? ("vec4(fract(use… in createShaderInvarianceTests() local
612 << FormatArgument("NORMALIZE_USED", normalizationStrUsed) in createShaderInvarianceTests()
629 << FormatArgument("NORMALIZE_USED", normalizationStrUsed) in createShaderInvarianceTests()
647 << FormatArgument("NORMALIZE_USED", normalizationStrUsed) in createShaderInvarianceTests()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderInvarianceTests.cpp632 …const char* const normalizationStrUsed = (minPrecision == glu::PRECISION_LOWP) ? ("vec4(fract(us… in init() local
653 << FormatArgument("NORMALIZE_USED", normalizationStrUsed) in init()
669 << FormatArgument("NORMALIZE_USED", normalizationStrUsed) in init()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderInvarianceTests.cpp630 …const char* const normalizationStrUsed = (minPrecision == glu::PRECISION_LOWP) ? ("vec4(fract(us… in init() local
651 << FormatArgument("NORMALIZE_USED", normalizationStrUsed) in init()
667 << FormatArgument("NORMALIZE_USED", normalizationStrUsed) in init()