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Searched refs:not_reached (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/
Ddd_draw.c1002 bool *not_reached) in dd_fence_state() argument
1009 if (not_reached && !ok) in dd_fence_state()
1010 *not_reached = true; in dd_fence_state()