Searched refs:nouveau_fence_update (Results 1 – 7 of 7) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/nouveau/ |
D | nouveau_fence.c | 128 nouveau_fence_update(struct nouveau_screen *screen, bool flushed) in nouveau_fence_update() function 172 nouveau_fence_update(screen, false); in nouveau_fence_signalled() 201 nouveau_fence_update(screen, false); in nouveau_fence_kick() 235 nouveau_fence_update(screen, false); in nouveau_fence_wait()
|
D | nouveau_fence.h | 38 void nouveau_fence_update(struct nouveau_screen *, bool flushed);
|
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_context.c | 49 nouveau_fence_update(screen, true); in nv30_context_kick_notify()
|
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_context.c | 141 nouveau_fence_update(&screen->base, true); in nv50_default_kick_notify()
|
D | nv50_vbo.c | 754 nouveau_fence_update(&screen->base, true); in nv50_draw_vbo_kick_notify()
|
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_context.c | 285 nouveau_fence_update(&screen->base, true); in nvc0_default_kick_notify()
|
D | nvc0_vbo.c | 564 nouveau_fence_update(&screen->base, true); in nvc0_draw_vbo_kick_notify()
|