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/third_party/ffmpeg/libavcodec/
Dac3dec.c899 INTFLOAT nratio, sblend, nblend; in spx_coordinates() local
904 nratio = (int)(accu >> 32); in spx_coordinates()
905 nratio -= spx_blend << 18; in spx_coordinates()
907 if (nratio < 0) { in spx_coordinates()
910 } else if (nratio > 0x7fffff) { in spx_coordinates()
914 nblend = fixed_sqrt(nratio, 23); in spx_coordinates()
917 sblend = fixed_sqrt(0x800000 - nratio, 23); in spx_coordinates()
923 nratio = ((float)((bin + (bandsize >> 1))) / s->spx_dst_end_freq) - spx_blend; in spx_coordinates()
924 nratio = av_clipf(nratio, 0.0f, 1.0f); in spx_coordinates()
925 nblend = sqrtf(3.0f * nratio); // noise is scaled by sqrt(3) in spx_coordinates()
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