/third_party/flutter/skia/src/gpu/ |
D | GrPersistentCacheUtils.h | 26 int numInputs) { in PackCachedShaders() argument 29 SkASSERT(numInputs >= 1 && numInputs <= kGrShaderTypeCount); in PackCachedShaders() 35 writer.writePad(&inputs[SkTMin(i, numInputs - 1)], sizeof(SkSL::Program::Inputs)); in PackCachedShaders() 43 int numInputs) { in UnpackCachedShaders() argument 52 if (i < numInputs) { in UnpackCachedShaders()
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/third_party/skia/src/gpu/ |
D | GrPersistentCacheUtils.cpp | 32 int numInputs, in PackCachedShaders() argument 36 SkASSERT(numInputs >= 1 && numInputs <= kGrShaderTypeCount); in PackCachedShaders() 43 writer.writePad32(&inputs[std::min(i, numInputs - 1)], sizeof(SkSL::Program::Inputs)); in PackCachedShaders() 79 int numInputs, in UnpackCachedShaders() argument 89 if (i < numInputs) { in UnpackCachedShaders()
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D | GrPersistentCacheUtils.h | 35 int numInputs, 43 int numInputs,
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/third_party/vk-gl-cts/framework/referencerenderer/ |
D | rrShaders.hpp | 102 …VertexShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {} in VertexShader() argument 125 …FragmentShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs)… in FragmentShader() argument
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/third_party/libxml2/fuzz/ |
D | testFuzzer.c | 68 int numInputs; variable 97 numInputs++; in testFuzzer() 184 printf("Successfully tested %d inputs\n", numInputs); in main()
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/third_party/flutter/skia/tools/sk_app/win/ |
D | Window_win.cpp | 306 uint16_t numInputs = LOWORD(wParam); in WndProc() local 307 std::unique_ptr<TOUCHINPUT[]> inputs(new TOUCHINPUT[numInputs]); in WndProc() 308 if (GetTouchInputInfo((HTOUCHINPUT)lParam, numInputs, inputs.get(), in WndProc() 312 for (uint16_t i = 0; i < numInputs; ++i) { in WndProc()
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/third_party/skia/tools/sk_app/win/ |
D | Window_win.cpp | 305 uint16_t numInputs = LOWORD(wParam); in WndProc() local 306 std::unique_ptr<TOUCHINPUT[]> inputs(new TOUCHINPUT[numInputs]); in WndProc() 307 if (GetTouchInputInfo((HTOUCHINPUT)lParam, numInputs, inputs.get(), in WndProc() 311 for (uint16_t i = 0; i < numInputs; ++i) { in WndProc()
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/third_party/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir_serialize.cpp | 124 blob_write_uint8(blob, info_out->numInputs); in nv50_ir_prog_info_out_serialize() 128 blob_write_bytes(blob, info_out->in, info_out->numInputs * sizeof(info_out->in[0])); in nv50_ir_prog_info_out_serialize() 244 info_out->numInputs = blob_read_uint8(&reader); in nv50_ir_prog_info_out_deserialize() 248 blob_copy_bytes(&reader, info_out->in, info_out->numInputs * sizeof(info_out->in[0])); in nv50_ir_prog_info_out_deserialize()
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D | nv50_ir_print.cpp | 965 if (info_out->numInputs) { in nv50_ir_prog_info_out_print() 967 for (i = 0; i < info_out->numInputs; i++) { in nv50_ir_prog_info_out_print() 986 INFO(" \"numInputs\":\"%d\",\n", info_out->numInputs); in nv50_ir_prog_info_out_print()
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D | nv50_ir_driver.h | 158 uint8_t numInputs; member
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D | nv50_ir_target_nv50.cpp | 604 for (i = 0; i < info_out->numInputs; ++i) in parseDriverInfo()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.h | 48 GLuint numInputs,
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D | st_glsl_to_tgsi.cpp | 6652 GLuint numInputs, in st_translate_program() argument 6671 assert(numInputs <= ARRAY_SIZE(t->inputs)); in st_translate_program() 6691 numInputs = 0; in st_translate_program() 6694 inputMapping[attr] = numInputs++; in st_translate_program() 6698 numInputs++; in st_translate_program() 6702 inputMapping[VERT_ATTRIB_EDGEFLAG] = numInputs; in st_translate_program() 6780 for (i = 0; i < numInputs; i++) { in st_translate_program()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fTransformFeedbackTests.cpp | 590 static void genInputData (const vector<Attribute>& attributes, int numInputs, int inputStride, deUi… in genInputData() argument 595 for (int ndx = 0; ndx < numInputs; ndx++) in genInputData() 608 for (int ndx = 0; ndx < numInputs; ndx++) in genInputData() 621 genAttributeData(*attrib, inputBasePtr, inputStride, numInputs, rnd); in genInputData() 684 static int getAttributeIndex (deUint32 primitiveType, int numInputs, int outNdx) in getAttributeIndex() argument 708 return inNdx < numInputs ? inNdx : 0; in getAttributeIndex() 717 …t (tcu::TestLog& log, deUint32 primitiveType, const Output& output, int numInputs, const deUint8* … in compareTransformFeedbackOutput() argument 729 int numOutputs = getTransformFeedbackOutputCount(primitiveType, numInputs); in compareTransformFeedbackOutput() 733 int inNdx = getAttributeIndex(primitiveType, numInputs, outNdx); in compareTransformFeedbackOutput() 1070 int numInputs = 0; //!< Sum of element counts in calls. in runTest() local [all …]
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D | es3fShaderOperatorTests.cpp | 746 , numInputs (0) in ShaderDataSpec() 756 int numInputs; member 802 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData() 816 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData() 829 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData() 852 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData() 1047 for (int i = 0; i < m_spec.numInputs; i++) in setupShaderData() 1059 m_userAttribTransforms.resize(m_spec.numInputs); in setupShaderData() 1060 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 2158 shaderSpec.numInputs = 0; [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderOperatorTests.cpp | 394 , numInputs (0) in ShaderDataSpec() 402 int numInputs; member 433 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase() 444 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase() 454 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase() 472 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase() 555 for (int i = 0; i < spec.numInputs; i++) in ShaderOperatorCase() 567 m_userAttribTransforms.resize(spec.numInputs); in ShaderOperatorCase() 568 for (int inputNdx = 0; inputNdx < spec.numInputs; inputNdx++) in ShaderOperatorCase() 1296 shaderSpec.numInputs = 0; [all …]
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D | es2fShaderMatrixTests.cpp | 782 int numInputs = (isOperationBinary(m_op)) ? (2) : (1); in init() local 824 for (int inNdx = 0; inNdx < numInputs; inNdx++) in init()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_program.c | 47 for (i = 0; i < info->numInputs; ++i) { in nv50_vertprog_assign_slots() 63 prog->in_nr = info->numInputs; in nv50_vertprog_assign_slots() 152 for (m = 0, i = 0; i < info->numInputs; ++i) { in nv50_fragprog_assign_slots() 166 for (n = 0, i = 0; i < info->numInputs; ++i) { in nv50_fragprog_assign_slots()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_program.c | 98 for (n = 0, i = 0; i < info->numInputs; ++i) { in nvc0_vp_assign_input_slots() 123 for (i = 0; i < info->numInputs; ++i) { in nvc0_sp_assign_input_slots() 219 for (i = 0; i < info->numInputs; ++i) { in nvc0_vtgp_gen_header() 455 for (i = 0; i < info->numInputs; ++i) { in nvc0_fp_gen_header()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinitionUtil.hpp | 109 int numInputs; member
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D | es31fProgramInterfaceDefinitionUtil.cpp | 1742 retVal.numInputs = getNumTypeInstances(shader, glu::STORAGE_IN); in getShaderResourceUsage() 1779 retVal.numInputs += 1; in getShaderResourceUsage() 1791 retVal.numInputs += 1 * program->getTessellationNumOutputPatchVertices(); in getShaderResourceUsage() 1803 retVal.numInputs += 1 * program->getTessellationNumOutputPatchVertices(); in getShaderResourceUsage()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderOperatorTests.cpp | 520 , numInputs (0) in ShaderDataSpec() 530 int numInputs; member 560 m_userAttribTransforms.resize(m_spec.numInputs); in ShaderOperatorCaseInstance() 561 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in ShaderOperatorCaseInstance() 678 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 692 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 705 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 723 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 807 for (int inputNdx = 0; inputNdx < m_spec.numInputs; inputNdx++) in setupShaderData() 1759 shaderSpec.numInputs = 0; in init() [all …]
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D | vktShaderRenderMatrixTests.cpp | 1466 int numInputs = isOperationBinary(m_op) ? 2 : 1; in ShaderMatrixInstance() local 1468 for (int inNdx = 0; inNdx < numInputs; inNdx++) in ShaderMatrixInstance() 1573 const int numInputs = isOperationBinary(m_op) ? 2 : 1; in setupUniforms() local 1576 for (int inNdx = 0; inNdx < numInputs; inNdx++) in setupUniforms() 1675 int numInputs = (isOperationBinary(m_op)) ? (2) : (1); in setupShader() local 1750 for (int inNdx = 0; inNdx < numInputs; inNdx++) in setupShader()
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/third_party/mesa3d/src/gallium/drivers/nouveau/ |
D | nouveau_compiler.c | 83 for (i = 0; i < info->numInputs; ++i) { in dummy_assign_slots()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cSeparateShaderObjsTests.cpp | 2104 …erateVarLinkFragmentShaderSrc(std::string& outFragSrc, glu::GLSLVersion glslVersion, int numInputs) in generateVarLinkFragmentShaderSrc() argument 2112 switch (numInputs) in generateVarLinkFragmentShaderSrc() 2138 switch (numInputs) in generateVarLinkFragmentShaderSrc() 2468 for (int numInputs = 0; numInputs < maxVars; numInputs++) in iterate() local 2474 generateVarLinkFragmentShaderSrc(frag, m_glslVersion, numInputs); in iterate() 2498 if (numInputs == numOutputs) in iterate()
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