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Searched refs:numTrianglePairsInResolveLevel (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/gpu/tessellate/
DPathCurveTessellator.cpp192 int numTrianglePairsInResolveLevel = numOuterTrianglelsInResolveLevel >> 1; in WriteFixedIndexBufferBaseIndex() local
193 for (int i = 0; i < numTrianglePairsInResolveLevel; ++i) { in WriteFixedIndexBufferBaseIndex()