Searched refs:numUnifiedUniforms (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 70 … rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int numUnifiedUniforms, const rsg::… in generateProgramDeclaration() argument 87 for (int uniformNdx = 0; uniformNdx < numUnifiedUniforms; uniformNdx++) in generateProgramDeclaration() 96 … rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int numUnifiedUniforms, const rsg::… in generateProgramDeclaration() argument 99 …generateProgramDeclaration(decl, vertexShader, fragmentShader, numUnifiedUniforms, unifiedUniforms… in generateProgramDeclaration() 131 … rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int numUnifiedUniforms, const rsg::… in RandomShaderProgram() argument 132 …: sglr::ShaderProgram (generateProgramDeclaration(vertexShader, fragmentShader, numUnifiedUniforms… in RandomShaderProgram() 135 , m_numUnifiedUniforms (numUnifiedUniforms) in RandomShaderProgram()
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D | glsRandomShaderProgram.hpp | 44 … rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int numUnifiedUniforms, const rsg::…
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