/third_party/skia/tests/graphite/ |
D | UniformTest.cpp | 24 int numUniforms = 0; in create_paint() local 27 numUniforms += 1; in create_paint() 31 numUniforms += 6; in create_paint() 35 numUniforms += 6; in create_paint() 40 numUniforms += 6; in create_paint() 46 numUniforms += 6; in create_paint() 53 return { p, numUniforms }; in create_paint()
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D | UniformCacheTest.cpp | 20 sk_sp<UniformData> make_ud(int numUniforms, int dataSize) { in make_ud() argument 28 SkASSERT(numUniforms <= kMaxUniforms); in make_ud() 30 sk_sp<UniformData> ud = UniformData::Make(numUniforms, kUniforms, dataSize); in make_ud() 31 for (int i = 0; i < numUniforms; ++i) { in make_ud()
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/third_party/skia/src/gpu/glsl/ |
D | GrGLSLUniformHandler.cpp | 15 for (int i = this->numUniforms() - 1; i >= 0; i--) { in getUniformMapping() 26 for (int i = this->numUniforms() - 1; i >= 0; i--) { in liftUniformToVertexShader()
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D | GrGLSLUniformHandler.h | 81 virtual int numUniforms() const = 0;
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/third_party/skia/src/gpu/ |
D | GrUniformDataManager.cpp | 34 int numUniforms, in copyUniforms() argument 47 while (numUniforms-- > 0) { in copyUniforms() 63 while (numUniforms-- > 0) { in copyUniforms() 75 memcpy(dest, src, numUniforms * 4); in copyUniforms()
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D | GrSPIRVUniformHandler.h | 38 int numUniforms() const override { in numUniforms() function
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D | GrUniformDataManager.h | 63 int copyUniforms(void* dest, const void* src, int numUniforms, GrSLType uniformType) const;
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/third_party/skia/experimental/graphite/src/ |
D | UniformManager.cpp | 152 static void CopyUniforms(void* dst, const void* src, int numUniforms) { in CopyUniforms() argument 155 std::memcpy(dst, src, numUniforms * sizeof(MemType)); in CopyUniforms() 164 while (numUniforms-- > 0) { in CopyUniforms()
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D | ContextUtils.cpp | 276 std::string emit_MSL_uniform_struct(const Uniform *uniforms, int numUniforms) { in emit_MSL_uniform_struct() argument 280 for (int i = 0; i < numUniforms; ++i) { in emit_MSL_uniform_struct()
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/third_party/skia/src/gpu/gl/ |
D | GrGLUniformHandler.h | 30 int numUniforms() const override { in numUniforms() function
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsRandomUniformBlockCase.cpp | 89 int numUniforms = rnd.getInt(1, m_maxBlockMembers); in generateBlock() local 117 for (int ndx = 0; ndx < numUniforms; ndx++) in generateBlock()
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D | glsUniformBlockCase.cpp | 1791 int numUniforms = (int)layout.uniforms.size(); in checkLayoutIndices() local 1796 for (int uniformNdx = 0; uniformNdx < numUniforms; uniformNdx++) in checkLayoutIndices() 1814 if (!deInBounds32(*uniformIter, 0, numUniforms)) in checkLayoutIndices() 1828 int numUniforms = (int)layout.uniforms.size(); in checkLayoutBounds() local 1831 for (int uniformNdx = 0; uniformNdx < numUniforms; uniformNdx++) in checkLayoutBounds()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cSeparateShaderObjsTests.cpp | 1657 int numUniforms; in setAndCompareMatrixUniforms() local 1676 numUniforms = 0; in setAndCompareMatrixUniforms() 1687 locationA[numUniforms] = gl.getUniformLocation(programA, name.c_str()); in setAndCompareMatrixUniforms() 1688 locationB[numUniforms] = gl.getUniformLocation(programB, name.c_str()); in setAndCompareMatrixUniforms() 1689 numUniforms++; in setAndCompareMatrixUniforms() 1695 locationA[numUniforms] = gl.getUniformLocation(programA, name.c_str()); in setAndCompareMatrixUniforms() 1696 locationB[numUniforms] = gl.getUniformLocation(programB, name.c_str()); in setAndCompareMatrixUniforms() 1697 numUniforms++; in setAndCompareMatrixUniforms() 1702 DE_ASSERT((numUniforms == 6) || (numUniforms == 12)); in setAndCompareMatrixUniforms() 1739 for (i = 0; i < numUniforms; i++) in setAndCompareMatrixUniforms() [all …]
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 45 int numUniforms() const override { in numUniforms() function
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ubo/ |
D | vktRandomUniformBlockCase.cpp | 108 int numUniforms = rnd.getInt(1, m_maxBlockMembers); in generateBlock() local 160 for (int ndx = 0; ndx < numUniforms; ndx++) in generateBlock()
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/third_party/skia/src/gpu/vk/ |
D | GrVkUniformHandler.h | 80 int numUniforms() const override { in numUniforms() function
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 401 size_t numUniforms = uniforms.size(); in getUniformIndex() local 402 for(GLuint index = 0; index < numUniforms; index++) in getUniformIndex() 1081 size_t numUniforms = uniforms.size(); in dirtyAllUniforms() local 1082 for(size_t index = 0; index < numUniforms; index++) in dirtyAllUniforms() 1091 GLint numUniforms = static_cast<GLint>(uniformIndex.size()); in applyUniforms() local 1092 for(GLint location = 0; location < numUniforms; location++) in applyUniforms() 2848 size_t numUniforms = uniforms.size(); in getActiveUniformMaxLength() local 2849 for(size_t uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) in getActiveUniformMaxLength()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcUniformBlockCase.cpp | 1745 int numUniforms = (int)layout.uniforms.size(); in checkLayoutIndices() local 1750 for (int uniformNdx = 0; uniformNdx < numUniforms; uniformNdx++) in checkLayoutIndices() 1770 if (!deInBounds32(*uniformIter, 0, numUniforms)) in checkLayoutIndices() 1785 int numUniforms = (int)layout.uniforms.size(); in checkLayoutBounds() local 1788 for (int uniformNdx = 0; uniformNdx < numUniforms; uniformNdx++) in checkLayoutBounds()
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D | glcUniformBlockTests.cpp | 136 int numUniforms = rnd.getInt(1, m_maxBlockMembers); in generateBlock() local 165 for (int ndx = 0; ndx < numUniforms; ndx++) in generateBlock()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 453 const int numUniforms = rnd.getInt(1, 5); in random() local 457 for (int i = 0; i < numUniforms; i++) in random()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fUniformApiTests.cpp | 519 const int numUniforms = rnd.getInt(1, 5); in random() local 523 for (int i = 0; i < numUniforms; i++) in random()
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