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Searched refs:num_per_patch_slots (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_vue_map.c209 vue_map->num_per_patch_slots = 0; in brw_compute_vue_map()
265 vue_map->num_per_patch_slots = slot; in brw_compute_tess_vue_map()
276 vue_map->num_per_vertex_slots = slot - vue_map->num_per_patch_slots; in brw_compute_tess_vue_map()
301 if (vue_map->num_per_vertex_slots > 0 || vue_map->num_per_patch_slots > 0) { in brw_print_vue_map()
304 vue_map->num_per_patch_slots, in brw_print_vue_map()
Dbrw_vec4_tcs.cpp432 const int num_per_patch_slots = vue_prog_data->vue_map.num_per_patch_slots; in brw_compile_tcs() local
436 output_size_bytes += num_per_patch_slots * 16; in brw_compile_tcs()
Dbrw_compiler.h1192 int num_per_patch_slots; member