Searched refs:num_sampler_states (Results 1 – 2 of 2) sorted by relevance
509 unsigned num_sampler_states, in util_blitter_save_fragment_sampler_states() argument512 assert(num_sampler_states <= ARRAY_SIZE(blitter->saved_sampler_states)); in util_blitter_save_fragment_sampler_states()514 blitter->saved_num_sampler_states = num_sampler_states; in util_blitter_save_fragment_sampler_states()516 num_sampler_states * sizeof(void *)); in util_blitter_save_fragment_sampler_states()
120 int num_sampler_states[PIPE_SHADER_TYPES]; member215 for (unsigned i = 0; i < state->num_sampler_states[PIPE_SHADER_COMPUTE]; i++) { in emit_compute_state()220 …x->bind_sampler_states(state->pctx, PIPE_SHADER_COMPUTE, 0, state->num_sampler_states[PIPE_SHADER_… in emit_compute_state()347 cso_set_samplers(state->cso, sh, state->num_sampler_states[sh], state->cso_ss_ptr[sh]); in emit_state()945 if (state->num_sampler_states[p_stage] <= ss_idx) in fill_sampler_stage()946 state->num_sampler_states[p_stage] = ss_idx + 1; in fill_sampler_stage()