Searched refs:num_window_rectangles (Results 1 – 10 of 10) sorted by relevance
40 blit->num_window_rectangles = ctx->Scissor.NumWindowRects; in st_window_rectangles_to_blit()43 for (i = 0; i < blit->num_window_rectangles; i++) { in st_window_rectangles_to_blit()
627 unsigned num_rectangles = sctx->num_window_rectangles; in si_emit_window_rectangles()662 sctx->num_window_rectangles = num_rectangles; in si_set_window_rectangles()
487 if (!has_clear_state || ctx->num_window_rectangles > 0) in si_begin_new_gfx_cs()
1004 unsigned num_window_rectangles; member
62 sctx->num_window_rectangles, sctx->window_rectangles); in si_blitter_begin()
900 unsigned num_window_rectangles; member
798 blit->num_window_rectangles > 0 || in util_can_blit_via_copy_region()
1085 MIN2(info->num_window_rectangles, NVC0_MAX_WINDOW_RECTANGLES); in nvc0_blitctx_pre_blit()1684 if (info->num_window_rectangles > 0 || info->window_rectangle_include) in nvc0_blit()
1282 MIN2(info->num_window_rectangles, NV50_MAX_WINDOW_RECTANGLES); in nv50_blitctx_pre_blit()1761 if (info->num_window_rectangles > 0 || info->window_rectangle_include) in nv50_blit()
78 info->num_window_rectangles > 0 || in resolve_supported()