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Searched refs:onBindTextures (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/src/gpu/mock/
DGrMockOpsRenderPass.h38 bool onBindTextures(const GrGeometryProcessor&, in onBindTextures() function
/third_party/skia/src/gpu/dawn/
DGrDawnOpsRenderPass.h42 bool onBindTextures(const GrGeometryProcessor&,
DGrDawnOpsRenderPass.cpp165 bool GrDawnOpsRenderPass::onBindTextures(const GrGeometryProcessor& geomProc, in onBindTextures() function in GrDawnOpsRenderPass
/third_party/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.h43 bool onBindTextures(const GrGeometryProcessor&,
DGrD3DOpsRenderPass.cpp218 bool GrD3DOpsRenderPass::onBindTextures(const GrGeometryProcessor& geomProc, in onBindTextures() function in GrD3DOpsRenderPass
/third_party/skia/src/gpu/gl/
DGrGLOpsRenderPass.h64 bool onBindTextures(const GrGeometryProcessor&,
DGrGLOpsRenderPass.cpp90 bool GrGLOpsRenderPass::onBindTextures(const GrGeometryProcessor& geomProc, in onBindTextures() function in GrGLOpsRenderPass
/third_party/skia/src/gpu/mtl/
DGrMtlOpsRenderPass.h42 bool onBindTextures(const GrGeometryProcessor&,
DGrMtlOpsRenderPass.mm135 bool GrMtlOpsRenderPass::onBindTextures(const GrGeometryProcessor& geomProc, function
/third_party/skia/src/gpu/vk/
DGrVkOpsRenderPass.h72 bool onBindTextures(const GrGeometryProcessor&,
DGrVkOpsRenderPass.cpp686 bool GrVkOpsRenderPass::onBindTextures(const GrGeometryProcessor& geomProc, in onBindTextures() function in GrVkOpsRenderPass
/third_party/skia/src/gpu/
DGrOpsRenderPass.h181 virtual bool onBindTextures(const GrGeometryProcessor&,
DGrOpsRenderPass.cpp167 if (!this->onBindTextures(geomProc, geomProcTextures, pipeline)) { in bindTextures()