Searched refs:onGetBackendTexture (Results 1 – 16 of 16) sorted by relevance
/third_party/skia/src/image/ |
D | SkSurface_Gpu.h | 26 GrBackendTexture onGetBackendTexture(BackendHandleAccess) override;
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D | SkSurface_Base.h | 26 virtual GrBackendTexture onGetBackendTexture(BackendHandleAccess);
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D | SkImage_Gpu.h | 46 GrBackendTexture onGetBackendTexture(bool flushPendingGrContextIO,
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D | SkSurface.cpp | 58 GrBackendTexture SkSurface_Base::onGetBackendTexture(BackendHandleAccess) { in onGetBackendTexture() function in SkSurface_Base 344 return asSB(this)->onGetBackendTexture(access); in getBackendTexture()
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D | SkImage_Base.h | 121 virtual GrBackendTexture onGetBackendTexture(bool flushPendingGrContextIO,
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D | SkImage.cpp | 216 return as_IB(this)->onGetBackendTexture(flushPendingGrContextIO, origin); in getBackendTexture() 440 GrBackendTexture SkImage_Base::onGetBackendTexture(bool flushPendingGrContextIO, in onGetBackendTexture() function in SkImage_Base
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D | SkSurface_Gpu.cpp | 76 GrBackendTexture SkSurface_Gpu::onGetBackendTexture(BackendHandleAccess access) { in onGetBackendTexture() function in SkSurface_Gpu
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D | SkImage_Gpu.cpp | 251 GrBackendTexture SkImage_Gpu::onGetBackendTexture(bool flushPendingGrContextIO, in onGetBackendTexture() function in SkImage_Gpu
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/third_party/flutter/skia/src/image/ |
D | SkSurface_Gpu.h | 27 GrBackendTexture onGetBackendTexture(BackendHandleAccess) override;
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D | SkSurface_Base.h | 22 virtual GrBackendTexture onGetBackendTexture(BackendHandleAccess);
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D | SkImage_Base.h | 69 virtual GrBackendTexture onGetBackendTexture(bool flushPendingGrContextIO,
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D | SkImage_GpuBase.h | 49 GrBackendTexture onGetBackendTexture(bool flushPendingGrContextIO,
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D | SkImage.cpp | 154 return as_IB(this)->onGetBackendTexture(flushPendingGrContextIO, origin); in getBackendTexture() 207 GrBackendTexture SkImage_Base::onGetBackendTexture(bool flushPendingGrContextIO, in onGetBackendTexture() function in SkImage_Base
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D | SkSurface.cpp | 76 GrBackendTexture SkSurface_Base::onGetBackendTexture(BackendHandleAccess) { in onGetBackendTexture() function in SkSurface_Base 401 return asSB(this)->onGetBackendTexture(access); in getBackendTexture()
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D | SkImage_GpuBase.cpp | 176 GrBackendTexture SkImage_GpuBase::onGetBackendTexture(bool flushPendingGrContextIO, in onGetBackendTexture() function in SkImage_GpuBase
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D | SkSurface_Gpu.cpp | 58 GrBackendTexture SkSurface_Gpu::onGetBackendTexture(BackendHandleAccess access) { in onGetBackendTexture() function in SkSurface_Gpu
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