/third_party/protobuf/csharp/src/Google.Protobuf.Benchmarks/ |
D | WriteRawPrimitivesBenchmark.cs | 66 byte[] outputBuffer; field in Google.Protobuf.Benchmarks.WriteRawPrimitivesBenchmark 77 outputBuffer = new byte[BytesToWrite]; in GlobalSetup() 125 var cos = new CodedOutputStream(outputBuffer); in WriteRawVarint32_CodedOutputStream() 143 var span = new Span<byte>(outputBuffer); in WriteRawVarint32_WriteContext() 167 var cos = new CodedOutputStream(outputBuffer); in WriteRawVarint64_CodedOutputStream() 190 var span = new Span<byte>(outputBuffer); in WriteRawVarint64_WriteContext() 204 var cos = new CodedOutputStream(outputBuffer); in WriteFixed32_CodedOutputStream() 217 var span = new Span<byte>(outputBuffer); in WriteFixed32_WriteContext() 231 var cos = new CodedOutputStream(outputBuffer); in WriteFixed64_CodedOutputStream() 244 var span = new Span<byte>(outputBuffer); in WriteFixed64_WriteContext() [all …]
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D | WriteMessagesBenchmark.cs | 148 private readonly byte[] outputBuffer; field in Google.Protobuf.Benchmarks.WriteMessagesBenchmark.SubTest 156 this.outputBuffer = new byte[messageSize]; in SubTest() 164 var cos = new CodedOutputStream(outputBuffer); // use pre-existing output buffer in WriteToCodedOutputStream_PreAllocatedBuffer() 166 return outputBuffer; in WriteToCodedOutputStream_PreAllocatedBuffer() 171 var span = new Span<byte>(outputBuffer); // use pre-existing output buffer in WriteToSpan_PreAllocatedBuffer() 173 return outputBuffer; in WriteToSpan_PreAllocatedBuffer()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | MultisampledSamplingTests.cpp | 193 wgpu::Buffer outputBuffer = device.CreateBuffer(&outputBufferDesc); in TEST_P() local 217 {2, outputBuffer, alignedResultSize * sampleOffset, kResultSize}})); in TEST_P() 229 EXPECT_BUFFER_FLOAT_RANGE_EQ(expectedData.data(), outputBuffer, 0 * alignedResultSize, 8) in TEST_P() 233 EXPECT_BUFFER_FLOAT_RANGE_EQ(expectedData.data(), outputBuffer, 1 * alignedResultSize, 8) in TEST_P() 237 EXPECT_BUFFER_FLOAT_RANGE_EQ(expectedData.data(), outputBuffer, 2 * alignedResultSize, 8) in TEST_P() 241 EXPECT_BUFFER_FLOAT_RANGE_EQ(expectedData.data(), outputBuffer, 3 * alignedResultSize, 8) in TEST_P() 245 EXPECT_BUFFER_FLOAT_RANGE_EQ(expectedData.data(), outputBuffer, 4 * alignedResultSize, 8) in TEST_P() 249 EXPECT_BUFFER_FLOAT_RANGE_EQ(expectedData.data(), outputBuffer, 5 * alignedResultSize, 8) in TEST_P() 253 EXPECT_BUFFER_FLOAT_RANGE_EQ(expectedData.data(), outputBuffer, 6 * alignedResultSize, 8) in TEST_P() 257 EXPECT_BUFFER_FLOAT_RANGE_EQ(expectedData.data(), outputBuffer, 7 * alignedResultSize, 8) in TEST_P()
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D | DepthStencilSamplingTests.cpp | 290 wgpu::Buffer outputBuffer = CreateOutputBuffer(componentCount); in DoSamplingTestImpl() local 294 {{0, inputTexture.CreateView(&inputViewDesc)}, {1, outputBuffer}}); in DoSamplingTestImpl() 323 CheckBuffer(textureValues[i], outputBuffer); in DoSamplingTestImpl() 345 wgpu::Buffer outputBuffer = CreateOutputBuffer(componentCount); in DoSamplingTestImpl() local 349 {{0, inputTexture.CreateView(&inputViewDesc)}, {1, outputBuffer}}); in DoSamplingTestImpl() 375 CheckBuffer(textureValues[i], outputBuffer); in DoSamplingTestImpl() 547 wgpu::Buffer outputBuffer = CreateOutputBuffer(); in DoDepthCompareRefTest() local 554 {3, outputBuffer}}); in DoDepthCompareRefTest() 578 EXPECT_BUFFER_U32_EQ(*reinterpret_cast<uint32_t*>(expected), outputBuffer, 0); in DoDepthCompareRefTest()
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/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/compute/switch/ |
D | switch-case-to-merge-block.amber | 31 OpDecorate %outputBuffer DescriptorSet 0 32 OpDecorate %outputBuffer Binding 1 50 %outputBuffer = OpVariable %OutputBlock_ptr Uniform 98 %ptrOut = OpAccessChain %uint_uniform_ptr %outputBuffer %int_0 106 BUFFER outputBuffer DATA_TYPE uint32 DATA 0 END 112 BIND BUFFER outputBuffer AS storage DESCRIPTOR_SET 0 BINDING 1 117 EXPECT outputBuffer IDX 0 EQ 4
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/cpp/audio/ |
D | AAssetDataSource.cpp | 68 auto outputBuffer = std::make_unique<float[]>(numSamples); in newFromCompressedAsset() local 71 memcpy(outputBuffer.get(), decodedData, (size_t)bytesDecoded); in newFromCompressedAsset() 76 outputBuffer.get(), in newFromCompressedAsset() 83 return new AAssetDataSource(std::move(outputBuffer), in newFromCompressedAsset()
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/third_party/flutter/skia/tests/ |
D | PDFDeflateWStreamTest.cpp | 38 uint8_t outputBuffer[kBufferSize]; in stream_inflate() local 45 flateData.next_out = outputBuffer; in stream_inflate() 67 if (!dst->write(outputBuffer, kBufferSize - flateData.avail_out)) { in stream_inflate() 71 flateData.next_out = outputBuffer; in stream_inflate() 90 if (!dst->write(outputBuffer, kBufferSize - flateData.avail_out)) { in stream_inflate() 94 flateData.next_out = outputBuffer; in stream_inflate()
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/third_party/skia/tests/ |
D | PDFDeflateWStreamTest.cpp | 38 uint8_t outputBuffer[kBufferSize]; in stream_inflate() local 45 flateData.next_out = outputBuffer; in stream_inflate() 67 if (!dst->write(outputBuffer, kBufferSize - flateData.avail_out)) { in stream_inflate() 71 flateData.next_out = outputBuffer; in stream_inflate() 90 if (!dst->write(outputBuffer, kBufferSize - flateData.avail_out)) { in stream_inflate() 94 flateData.next_out = outputBuffer; in stream_inflate()
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/third_party/node/test/common/ |
D | debugger.js | 21 const outputBuffer = []; 26 outputBuffer.push(chunk); 30 return outputBuffer.join('\n').replace(/\b/g, ''); 46 outputBuffer.length = 0; 137 return outputBuffer.join('').toString();
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/third_party/skia/third_party/externals/oboe/samples/iolib/src/main/cpp/player/ |
D | SampleBuffer.cpp | 74 float *outputBuffer = new float[numOutFrames]; // multi-channel buffer to be filled in resampleData() local 75 output->mBuffer = outputBuffer; in resampleData() 85 resampler->readNextFrame(outputBuffer); in resampleData() 86 outputBuffer += numChannels; in resampleData()
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/third_party/skia/third_party/externals/oboe/src/flowgraph/ |
D | ManyToMultiConverter.cpp | 36 float *outputBuffer = output.getBuffer() + ch; in onProcess() local 41 *outputBuffer = sample; in onProcess() 42 outputBuffer += channelCount; // advance to next multichannel frame in onProcess()
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D | ChannelCountConverter.cpp | 34 float *outputBuffer = output.getBuffer(); in onProcess() local 43 outputBuffer[outputChannel] = inputBuffer[inputChannel]; in onProcess() 48 outputBuffer += outputChannelCount; in onProcess()
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D | SampleRateConverter.cpp | 50 float *outputBuffer = output.getBuffer(); in onProcess() local 64 mResampler.readNextFrame(outputBuffer); in onProcess() 65 outputBuffer += channelCount; in onProcess()
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D | RampLinear.cpp | 43 float *outputBuffer = output.getBuffer(); in onProcess() local 63 *outputBuffer++ = *inputBuffer++ * currentLevel; in onProcess() 73 *outputBuffer++ = *inputBuffer++ * mLevelTo; in onProcess()
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D | MultiToMonoConverter.cpp | 32 float *outputBuffer = output.getBuffer(); in onProcess() local 36 *outputBuffer++ = *inputBuffer; in onProcess()
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D | ClipToRange.cpp | 30 float *outputBuffer = output.getBuffer(); in onProcess() local 34 *outputBuffer++ = std::min(mMaximum, std::max(mMinimum, *inputBuffer++)); in onProcess()
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D | MonoToMultiConverter.cpp | 32 float *outputBuffer = output.getBuffer(); in onProcess() local 38 *outputBuffer++ = sample; in onProcess()
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D | SourceFloat.cpp | 30 float *outputBuffer = output.getBuffer(); in onProcess() local 39 memcpy(outputBuffer, floatData, numSamples * sizeof(float)); in onProcess()
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/third_party/glslang/glslang/MachineIndependent/ |
D | ShaderLang.cpp | 1103 std::string outputBuffer; in operator ()() local 1105 std::bind(&TInputScanner::getLastValidSourceIndex, &input), &outputBuffer); in operator ()() 1107 parseContext.setExtensionCallback([&lineSync, &outputBuffer]( in operator ()() 1110 outputBuffer += "#extension "; in operator ()() 1111 outputBuffer += extension; in operator ()() 1112 outputBuffer += " : "; in operator ()() 1113 outputBuffer += behavior; in operator ()() 1116 parseContext.setLineCallback([&lineSync, &outputBuffer, &parseContext]( in operator ()() 1120 outputBuffer += "#line "; in operator ()() 1121 outputBuffer += std::to_string(newLineNum); in operator ()() [all …]
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/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/java/com/mobileer/miditools/synth/ |
D | SynthVoice.java | 50 public void mix(float[] outputBuffer, int samplesPerFrame, float level) { in mix() argument 51 int numFrames = outputBuffer.length / samplesPerFrame; in mix() 56 outputBuffer[offset + jf] += output * level; in mix()
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/third_party/skia/third_party/externals/oboe/src/flowgraph/resampler/ |
D | README.md | 46 float *outputBuffer; // multi-channel buffer to be filled 57 resampler->readNextFrame(outputBuffer); 58 outputBuffer += channelCount; 70 float *outputBuffer; // multi-channel buffer to be filled 82 resampler->readNextFrame(outputBuffer); 83 outputBuffer += channelCount;
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 156 const Buffer outputBuffer (m_context.getRenderContext()); in iterate() local 201 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate() 203 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, *outputBuffer); in iterate() 278 const Buffer outputBuffer (m_context.getRenderContext()); in iterate() local 324 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate() 326 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *outputBuffer); in iterate() 403 const Buffer outputBuffer (m_context.getRenderContext()); in iterate() local 424 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer); in iterate() 434 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer); in iterate() 608 const Buffer outputBuffer (m_context.getRenderContext()); in iterate() local [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/memory_model/ |
D | vktMemoryModelPadding.cpp | 249 …vk::BufferWithMemory outputBuffer {vkd, device, allocator, outputBufferInfo, vk::MemoryRequirement… in iterate() local 256 auto& outputAlloc = outputBuffer.getAllocation(); in iterate() 284 …const auto outputBufferDescriptorInfo = vk::makeDescriptorBufferInfo(outputBuffer.get(), 0ull, VK_… in iterate() 317 …Barrier(vk::VK_ACCESS_HOST_WRITE_BIT, vk::VK_ACCESS_SHADER_WRITE_BIT, outputBuffer.get(), 0ull, VK… in iterate() 318 …yBarrier(vk::VK_ACCESS_SHADER_WRITE_BIT, vk::VK_ACCESS_HOST_READ_BIT, outputBuffer.get(), 0ull, VK… in iterate()
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/cpp/ |
D | Game.cpp | 121 float *outputBuffer = (is16Bit) ? mConversionBuffer.get() : static_cast<float *>(audioData); in onAudioReady() local 135 mMixer.renderAudio(outputBuffer+(oboeStream->getChannelCount()*i), 1); in onAudioReady() 140 oboe::convertFloatToPcm16(outputBuffer, in onAudioReady()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/conditional_rendering/ |
D | vktConditionalDispatchTests.cpp | 191 …const compute::Buffer outputBuffer(vk, device, allocator, vk::makeBufferCreateInfo(bufferSizeBytes… in iterate() local 194 const vk::Allocation& alloc = outputBuffer.getAllocation(); in iterate() 214 …const vk::VkDescriptorBufferInfo descriptorInfo = vk::makeDescriptorBufferInfo(*outputBuffer, 0ull… in iterate() 330 outputBuffer.get(), in iterate() 345 const vk::Allocation& outputBufferAllocation = outputBuffer.getAllocation(); in iterate()
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