Searched refs:output_semantic (Results 1 – 14 of 14) sorted by relevance
426 BYTE output_semantic = ShaderOutputsInfo[i].output_semantic; in NineVertexDeclaration9_FillStreamOutputInfo() local430 if ((This->decls[j].Usage == output_semantic || in NineVertexDeclaration9_FillStreamOutputInfo()431 (output_semantic == D3DDECLUSAGE_POSITION && in NineVertexDeclaration9_FillStreamOutputInfo()
107 BYTE output_semantic; member
551 tx->output_info[tx->num_outputs].output_semantic = Usage; in nine_record_outputs()
161 if (info->output_semantic[i] == VARYING_SLOT_VIEWPORT || in si_llvm_emit_es_epilogue()162 info->output_semantic[i] == VARYING_SLOT_LAYER) in si_llvm_emit_es_epilogue()165 param = si_shader_io_get_unique_index(info->output_semantic[i], false); in si_llvm_emit_es_epilogue()459 outputs[i].semantic = gsinfo->output_semantic[i]; in si_generate_gs_copy_shader()
395 semantic = info->output_semantic[driver_location]; in si_nir_load_tcs_varyings()485 ubyte semantic = info->output_semantic[driver_location]; in si_nir_store_output_tcs()506 int semantic = info->output_semantic[driver_location]; in si_nir_store_output_tcs()956 unsigned semantic = info->output_semantic[i]; in si_llvm_emit_ls_epilogue()
239 out.semantic = info->output_semantic[reg]; in build_streamout_vertex()837 switch (info->output_semantic[i]) { in gfx10_emit_ngg_culling_epilogue()1309 outputs[i].semantic = info->output_semantic[i]; in gfx10_emit_ngg_epilogue()1326 …if (info->output_semantic[i] == VARYING_SLOT_EDGE && gfx10_ngg_writes_user_edgeflags(ctx->shader))… in gfx10_emit_ngg_epilogue()1481 if (info->output_semantic[i] == VARYING_SLOT_POS && in gfx10_emit_ngg_epilogue()1956 outputs[i].semantic = info->output_semantic[i]; in gfx10_ngg_gs_emit_epilogue()
1045 if (info->output_semantic[i] == VARYING_SLOT_PNTC || in si_optimize_vs_outputs()1046 (info->output_semantic[i] >= VARYING_SLOT_TEX0 && in si_optimize_vs_outputs()1047 info->output_semantic[i] <= VARYING_SLOT_TEX7)) { in si_optimize_vs_outputs()
141 info->output_semantic[loc] = semantic + i; in scan_io_usage()494 info->output_semantic[info->num_outputs] = VARYING_SLOT_PRIMITIVE_ID; in si_nir_scan_shader()
347 ubyte output_semantic[PIPE_MAX_SHADER_OUTPUTS]; member
504 unsigned semantic = info->output_semantic[i]; in si_llvm_return_fs_outputs()
774 outputs[i].semantic = info->output_semantic[i]; in si_llvm_emit_vs_epilogue()
2720 unsigned semantic = sel->info.output_semantic[i]; in si_init_shader_selector_async()2875 unsigned semantic = sel->info.output_semantic[i]; in si_create_shader_selector()
1455 unsigned semantic = sel->info.output_semantic[i]; in si_compile_shader()
531 const char *output_semantic, in util_make_fs_blit_msaa_gen() argument560 output_semantic, conversion_decl, type, conversion, output_mask); in util_make_fs_blit_msaa_gen()