Home
last modified time | relevance | path

Searched refs:outtexture (Results 1 – 19 of 19) sorted by relevance

/third_party/gstreamer/gstplugins_base/ext/gl/effects/
Dgstgleffectlumatocurve.c77 GST_GL_EFFECTS_CURVE_HEAT, effects->intexture, effects->outtexture); in gst_gl_effects_heat()
84 GST_GL_EFFECTS_CURVE_SEPIA, effects->intexture, effects->outtexture); in gst_gl_effects_sepia()
91 GST_GL_EFFECTS_CURVE_LUMA_XPRO, effects->intexture, effects->outtexture); in gst_gl_effects_luma_xpro()
Dgstgleffectsqueeze.c35 effects->outtexture, shader); in gst_gl_effects_squeeze()
Dgstgleffectsin.c35 effects->outtexture, shader); in gst_gl_effects_sin()
Dgstgleffectmirror.c35 effects->outtexture, shader); in gst_gl_effects_mirror()
Dgstgleffectfisheye.c35 effects->outtexture, shader); in gst_gl_effects_fisheye()
Dgstgleffectbulge.c35 effects->outtexture, shader); in gst_gl_effects_bulge()
Dgstgleffectsquare.c35 effects->outtexture, shader); in gst_gl_effects_square()
Dgstgleffectstretch.c35 effects->outtexture, shader); in gst_gl_effects_stretch()
Dgstgleffecttunnel.c35 effects->outtexture, shader); in gst_gl_effects_tunnel()
Dgstgleffecttwirl.c35 effects->outtexture, shader); in gst_gl_effects_twirl()
Dgstgleffectlaplacian.c51 effects->outtexture, shader); in gst_gl_effects_laplacian()
Dgstgleffectidentity.c48 effects->outtexture, shader); in gst_gl_effects_identity()
Dgstgleffectsobel.c60 effects->outtexture, shader); in gst_gl_effects_sobel()
Dgstgleffectblur.c72 effects->outtexture, shader); in gst_gl_effects_blur()
Dgstgleffectglow.c85 effects->outtexture, shader); in gst_gl_effects_glow()
Dgstgleffectrgbtocurve.c77 effects->intexture, effects->outtexture); in gst_gl_effects_xpro()
Dgstgleffectxray.c123 effects->outtexture, shader); in gst_gl_effects_xray()
/third_party/gstreamer/gstplugins_base/ext/gl/
Dgstgleffects.h76 GstGLMemory *outtexture; member
Dgstgleffects.c551 effects->outtexture = out_tex; in gst_gl_effects_filter_texture()