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Searched refs:pBlendDesc (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DOutputMerger.cpp409 __in const D3D10_DDI_BLEND_DESC *pBlendDesc) // IN in CalcPrivateBlendStateSize() argument
430 __in const D3D10_1_DDI_BLEND_DESC *pBlendDesc) // IN in CalcPrivateBlendStateSize1() argument
548 __in const D3D10_DDI_BLEND_DESC *pBlendDesc, // IN in CreateBlendState() argument
564 state.rt[i].blend_enable = pBlendDesc->BlendEnable[i]; in CreateBlendState()
565 state.rt[i].colormask = pBlendDesc->RenderTargetWriteMask[i]; in CreateBlendState()
567 if (pBlendDesc->BlendEnable[0] != pBlendDesc->BlendEnable[i] || in CreateBlendState()
568 pBlendDesc->RenderTargetWriteMask[0] != pBlendDesc->RenderTargetWriteMask[i]) { in CreateBlendState()
573 state.rt[0].rgb_func = translateBlendOp(pBlendDesc->BlendOp); in CreateBlendState()
574 if (pBlendDesc->BlendOp == D3D10_DDI_BLEND_OP_MIN || in CreateBlendState()
575 pBlendDesc->BlendOp == D3D10_DDI_BLEND_OP_MAX) { in CreateBlendState()
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DOutputMerger.h73 __in const D3D10_DDI_BLEND_DESC *pBlendDesc);
76 __in const D3D10_1_DDI_BLEND_DESC *pBlendDesc);
79 __in const D3D10_DDI_BLEND_DESC *pBlendDesc,
84 __in const D3D10_1_DDI_BLEND_DESC *pBlendDesc,