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Searched refs:pMatrix (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Ddevice9.h479 const D3DMATRIX *pMatrix );
484 D3DMATRIX *pMatrix );
489 const D3DMATRIX *pMatrix );
Ddevice9.c2148 const D3DMATRIX *pMatrix ) in NineDevice9_SetTransform() argument
2153 DBG("This=%p State=%d pMatrix=%p\n", This, State, pMatrix); in NineDevice9_SetTransform()
2155 user_assert(pMatrix, D3DERR_INVALIDCALL); in NineDevice9_SetTransform()
2157 nine_D3DMATRIX_print(pMatrix); in NineDevice9_SetTransform()
2159 *M = *pMatrix; in NineDevice9_SetTransform()
2164 nine_context_set_transform(This, State, pMatrix); in NineDevice9_SetTransform()
2172 D3DMATRIX *pMatrix ) in NineDevice9_GetTransform() argument
2178 user_assert(pMatrix, D3DERR_INVALIDCALL); in NineDevice9_GetTransform()
2180 *pMatrix = *M; in NineDevice9_GetTransform()
2187 const D3DMATRIX *pMatrix ) in NineDevice9_MultiplyTransform() argument
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Dnine_lock.c1051 const D3DMATRIX *pMatrix ) in LockDevice9_SetTransform() argument
1055 r = NineDevice9_SetTransform(This, State, pMatrix); in LockDevice9_SetTransform()
1063 D3DMATRIX *pMatrix ) in LockDevice9_GetTransform() argument
1067 r = NineDevice9_GetTransform(This, State, pMatrix); in LockDevice9_GetTransform()
1075 const D3DMATRIX *pMatrix ) in LockDevice9_MultiplyTransform() argument
1079 r = NineDevice9_MultiplyTransform(This, State, pMatrix); in LockDevice9_MultiplyTransform()
Dnine_state.h470 const D3DMATRIX *pMatrix);
Dnine_state.c1906 ARG_COPY_REF(D3DMATRIX, pMatrix)) in CSMT_ITEM_NO_WAIT() argument
1911 *M = *pMatrix; in CSMT_ITEM_NO_WAIT()
/third_party/mesa3d/include/D3D9/
Dd3d9.h202 virtual HRESULT WINAPI SetTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = 0;
203 virtual HRESULT WINAPI GetTransform(D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix) = 0;
204 …virtual HRESULT WINAPI MultiplyTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = …
790 …NAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix);
791 …LT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix);
792 …*MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix);
1041 …PI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix);
1042 … (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix);
1043 …ultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix);