Searched refs:pRenderTarget (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/nine/ |
D | device9.c | 1627 IDirect3DSurface9 *pRenderTarget, in NineDevice9_GetRenderTargetData() argument 1631 struct NineSurface9 *src = NineSurface9(pRenderTarget); in NineDevice9_GetRenderTargetData() 1634 This, pRenderTarget, pDestSurface); in NineDevice9_GetRenderTargetData() 1636 user_assert(pRenderTarget && pDestSurface, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData() 1981 IDirect3DSurface9 *pRenderTarget ) in NineDevice9_SetRenderTarget() argument 1983 struct NineSurface9 *rt = NineSurface9(pRenderTarget); in NineDevice9_SetRenderTarget() 1987 RenderTargetIndex, pRenderTarget); in NineDevice9_SetRenderTarget() 1990 user_assert(i != 0 || pRenderTarget, D3DERR_INVALIDCALL); in NineDevice9_SetRenderTarget() 1991 user_assert(!pRenderTarget || in NineDevice9_SetRenderTarget() 2010 if (This->state.rt[i] != NineSurface9(pRenderTarget)) in NineDevice9_SetRenderTarget() [all …]
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D | device9.h | 412 IDirect3DSurface9 *pRenderTarget, 446 IDirect3DSurface9 *pRenderTarget );
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D | nine_lock.c | 900 IDirect3DSurface9 *pRenderTarget, in LockDevice9_GetRenderTargetData() argument 905 r = NineDevice9_GetRenderTargetData(This, pRenderTarget, pDestSurface); in LockDevice9_GetRenderTargetData() 969 IDirect3DSurface9 *pRenderTarget ) in LockDevice9_SetRenderTarget() argument 973 r = NineDevice9_SetRenderTarget(This, RenderTargetIndex, pRenderTarget); in LockDevice9_SetRenderTarget()
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/third_party/mesa3d/include/D3D9/ |
D | d3d9.h | 190 …virtual HRESULT WINAPI GetRenderTargetData(IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pD… 195 …virtual HRESULT WINAPI SetRenderTarget(DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget) … 778 …HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, ID… 783 …etRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); 1029 …HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, … 1034 …RenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget);
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