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Searched refs:passthrough_vs (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_cb_drawpixels.c326 if (st->passthrough_vs) in st_make_passthrough_vertex_shader()
334 st->passthrough_vs = in st_make_passthrough_vertex_shader()
1436 st->passthrough_vs, in st_DrawPixels()
1971 st->passthrough_vs, in st_CopyPixels()
1998 if (st->passthrough_vs) in st_destroy_drawpix()
1999 st->pipe->delete_vs_state(st->pipe, st->passthrough_vs); in st_destroy_drawpix()
Dst_context.h340 void *passthrough_vs; member
Dst_cb_bitmap.c218 cso_set_vertex_shader_handle(cso, st->passthrough_vs); in setup_render_state()