Searched refs:pending_obj (Results 1 – 1 of 1) sorted by relevance
251 MaybeLocal<Object> pending_obj; in OnUvRead() local254 pending_obj = AcceptHandle<TCPWrap>(env(), this); in OnUvRead()256 pending_obj = AcceptHandle<PipeWrap>(env(), this); in OnUvRead()258 pending_obj = AcceptHandle<UDPWrap>(env(), this); in OnUvRead()263 if (!pending_obj.IsEmpty()) { in OnUvRead()267 pending_obj.ToLocalChecked()) in OnUvRead()