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Searched refs:perspect (Results 1 – 25 of 38) sorted by relevance

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/third_party/skia/docs/examples/
DMatrix_preConcat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_setConcat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_Concat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_preScale_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preSkew_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preRotate_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postRotate_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postSkew_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_063.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postScale_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postConcat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preScale.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postSkew.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
/third_party/flutter/skia/docs/examples/
DMatrix_preConcat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_setConcat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_Concat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_postRotate_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preScale_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postScale_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postSkew_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_063.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preRotate_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preSkew_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postConcat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preSkew.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()

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