Searched refs:pipe_gfx_supported (Results 1 – 2 of 2) sorted by relevance
42 } else if (c->pipe_gfx_supported) { in init_shaders()66 if (c->pipe_gfx_supported) { in init_shaders()108 } else if (c->pipe_gfx_supported) { in cleanup_shaders()117 if (c->pipe_gfx_supported) { in cleanup_shaders()158 if (c->pipe_gfx_supported) { in init_pipe_state()222 if (c->pipe_gfx_supported) { in cleanup_pipe_state()252 if (c->pipe_gfx_supported) { in init_buffers()276 if (c->pipe_gfx_supported) { in cleanup_buffers()351 if (c->pipe_gfx_supported) in set_yuv_layer()361 if (c->pipe_gfx_supported) in set_yuv_layer()[all …]
128 bool pipe_gfx_supported; member