Searched refs:pitcher (Results 1 – 6 of 6) sorted by relevance
283 Object* pitcher = fBall.spd.fX > 0 ? &fPaddle0 : &fPaddle1; in updatePaddleStrategy() local290 pitcher->spd.fY = (kBounds.centerY() - pitcher->pos.fY) / t; in updatePaddleStrategy()
282 Object* pitcher = fBall.spd.fX > 0 ? &fPaddle0 : &fPaddle1; in updatePaddleStrategy() local289 pitcher->spd.fY = (kBounds.centerY() - pitcher->pos.fY) / t; in updatePaddleStrategy()
8071 pitcher
16850 投手 < pitcher;32486 投手 > pitcher;
30828 the washstand, together), pitcher and night article (on the floor, separate).
13940 back, and the pitcher be crushed at the fountain, and the wheel be