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Searched refs:play_event (Results 1 – 3 of 3) sorted by relevance

/third_party/boost/libs/mpl/example/fsm/
Dplayer.cpp28 struct play_event : event<play_event> {}; struct in player
49 bool do_play(play_event const&) { std::cout << "player::do_play\n"; return true; } in do_play()
52 bool do_resume(play_event const&) { std::cout << "player::do_resume\n"; return true; } in do_resume()
58 transition<stopped, play_event, playing, &player::do_play>
61 , transition<paused, play_event, playing, &player::do_resume>
71 p.process_event(player::play_event()); in main()
73 p.process_event(player::play_event()); in main()
/third_party/boost/libs/msm/doc/PDF/examples/
DSimplePhoenix.cpp37 struct play_event : boost::msm::front::euml::euml_event<play_event> struct
40 play_event play;
/third_party/boost/libs/msm/doc/HTML/examples/
DSimplePhoenix.cpp37 struct play_event : boost::msm::front::euml::euml_event<play_event> struct
40 play_event play;