Searched refs:pos_idx (Results 1 – 3 of 3) sorted by relevance
51 int pos_idx; member91 emit->pos_idx = draw_current_shader_position_output(draw); in draw_pt_so_emit_prepare()198 if (idx == so->pos_idx && pcp_ptr && so->stream == 0) in so_emit_prim()
576 unsigned pos_idx, index; in si_llvm_build_vs_exports() local728 pos_idx = 0; in si_llvm_build_vs_exports()734 pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++; in si_llvm_build_vs_exports()736 if (pos_idx == shader->info.nr_pos_exports) { in si_llvm_build_vs_exports()
1217 unsigned pos_idx, index; in radv_llvm_export_vs() local1333 pos_idx = 0; in radv_llvm_export_vs()1339 pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++; in radv_llvm_export_vs()1341 if (pos_idx == outinfo->pos_exports) in radv_llvm_export_vs()