Searched refs:positionVar (Results 1 – 2 of 2) sorted by relevance
70 GrShaderVar positionVar = gpArgs.fPositionVar; in emitCode() local73 positionVar = {}; in emitCode()79 positionVar, in emitCode()104 const GrShaderVar& positionVar, in collectTransforms() argument109 SkASSERT(positionVar.getType() == kFloat2_GrSLType || in collectTransforms()110 positionVar.getType() == kFloat3_GrSLType || in collectTransforms()111 positionVar.getType() == kVoid_GrSLType); in collectTransforms()126 bool canUsePosition = positionVar.getType() != kVoid_GrSLType; in collectTransforms()154 hasPerspective = positionVar.getType() == kFloat3_GrSLType; in collectTransforms()188 inputCoords = baseCoord == BaseCoord::kLocal ? localCoordsVar : positionVar; in collectTransforms()
465 const GrShaderVar& positionVar,