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Searched refs:positions2 (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/vert/
Dpass-array-by-value.vert6 vec4 consume_constant_arrays2(vec4 positions[4], vec4 positions2[4])
9 vec4 indexable_1[4] = positions2;
13 vec4 consume_constant_arrays(vec4 positions[4], vec4 positions2[4])
15 return consume_constant_arrays2(positions, positions2);
/third_party/skia/third_party/externals/spirv-cross/shaders-msl-no-opt/vert/
Dpass-array-by-value.vert6 vec4 consume_constant_arrays2(const vec4 positions[4], const vec4 positions2[4])
8 return positions[Index1] + positions2[Index2];
11 vec4 consume_constant_arrays(const vec4 positions[4], const vec4 positions2[4])
13 return consume_constant_arrays2(positions, positions2);
Dpass-array-by-value.force-native-array.vert6 vec4 consume_constant_arrays2(const vec4 positions[4], const vec4 positions2[4])
8 return positions[Index1] + positions2[Index2];
11 vec4 consume_constant_arrays(const vec4 positions[4], const vec4 positions2[4])
13 return consume_constant_arrays2(positions, positions2);
/third_party/skia/third_party/externals/spirv-cross/shaders-hlsl-no-opt/vert/
Dpass-array-by-value.vert6 vec4 consume_constant_arrays2(const vec4 positions[4], const vec4 positions2[4])
8 return positions[Index1] + positions2[Index2];
11 vec4 consume_constant_arrays(const vec4 positions[4], const vec4 positions2[4])
13 return consume_constant_arrays2(positions, positions2);
/third_party/skia/third_party/externals/spirv-cross/shaders-no-opt/vert/
Dpass-array-by-value.vert6 vec4 consume_constant_arrays2(const vec4 positions[4], const vec4 positions2[4])
8 return positions[Index1] + positions2[Index2];
11 vec4 consume_constant_arrays(const vec4 positions[4], const vec4 positions2[4])
13 return consume_constant_arrays2(positions, positions2);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl-no-opt/vert/
Dpass-array-by-value.vert18 float4 consume_constant_arrays2(float4 positions[4], float4 positions2[4])
21 float4 indexable_1[4] = positions2;
25 float4 consume_constant_arrays(float4 positions[4], float4 positions2[4])
27 return consume_constant_arrays2(positions, positions2);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/vert/
Dpass-array-by-value.vert61 …arrays2(spvUnsafeArray<float4, 4> positions, spvUnsafeArray<float4, 4> positions2, thread int& Ind…
66 indexable_1 = positions2;
71 …_arrays(spvUnsafeArray<float4, 4> positions, spvUnsafeArray<float4, 4> positions2, thread int& Ind…
73 return consume_constant_arrays2(positions, positions2, Index1, Index2);
Dpass-array-by-value.force-native-array.vert130 …ant_arrays2(thread const float4 (&positions)[4], thread const float4 (&positions2)[4], thread int&…
135 spvArrayCopyFromStackToStack1(indexable_1, positions2);
140 …tant_arrays(thread const float4 (&positions)[4], thread const float4 (&positions2)[4], thread int&…
142 return consume_constant_arrays2(positions, positions2, Index1, Index2);
/third_party/vk-gl-cts/modules/egl/
DteglSwapBuffersTests.cpp319 const float positions2[] = { in executeForConfig() local
393 gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions2); in executeForConfig()
DteglGetFrameTimestampsTests.cpp580 const float positions2[] = in executeForConfig() local
648 …gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, posSelect ? positions1 : positions2); in executeForConfig()