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/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp1001 const int postIndex = numStrings + numPre; in ProcessDeferred() local
1002 strings[postIndex] = "\n int;"; in ProcessDeferred()
1003 lengths[postIndex] = strlen(strings[numStrings + numPre]); in ProcessDeferred()
1004 names[postIndex] = nullptr; in ProcessDeferred()