Searched refs:precisionName (Results 1 – 8 of 8) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderInvarianceTests.cpp | 483 const char* const precisionName = precisions[precNdx].name; in init() local 485 …tcu::TestCaseGroup* const group = new tcu::TestCaseGroup(m_testCtx, precisionName, "Invariance t… in init() 491 << FormatArgument("IN_PREC", precisionName) in init()
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D | es3fShaderLoopTests.cpp | 1173 const char* precisionName = getPrecisionName((Precision)precision); in init() local 1186 string name = string("basic_") + precisionName + "_" + dataTypeName + "_" + shaderTypeName; in init() 1187 …string desc = string(loopTypeName) + " loop with " + precisionName + dataTypeName + " " + loopCoun… in init()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderInvarianceTests.cpp | 481 const char* const precisionName = precisions[precNdx].name; in init() local 483 …tcu::TestCaseGroup* const group = new tcu::TestCaseGroup(m_testCtx, precisionName, "Invariance t… in init() 489 << FormatArgument("IN_PREC", precisionName) in init()
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D | es2fShaderLoopTests.cpp | 1297 const char* precisionName = getPrecisionName((Precision)precision); in init() local 1310 string name = string("basic_") + precisionName + "_" + dataTypeName + "_" + shaderTypeName; in init() 1311 …string desc = string(loopTypeName) + " loop with " + precisionName + dataTypeName + " " + loopCoun… in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderInvarianceTests.cpp | 416 const char* const precisionName = precisions[precNdx].name; in createShaderInvarianceTests() local 418 …tcu::TestCaseGroup* const group = new tcu::TestCaseGroup(testCtx, precisionName, "Invariance tests… in createShaderInvarianceTests() 432 << FormatArgument("IN_PREC", precisionName) in createShaderInvarianceTests()
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D | vktShaderRenderLoopTests.cpp | 1540 const char* precisionName = getPrecisionName((glu::Precision)precision); in init() local 1553 …std::string testName = std::string("basic_") + precisionName + "_" + dataTypeName + "_" + shaderTy… in init() 1554 …std::string testDesc = std::string(loopTypeName) + " loop with " + precisionName + dataTypeName + … in init()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderLoopTests.cpp | 1159 const char* precisionName = getPrecisionName((Precision)precision); in init() local 1175 string name = string("basic_") + precisionName + "_" + dataTypeName + "_" + shaderTypeName; in init() 1176 string desc = string(loopTypeName) + " loop with " + precisionName + dataTypeName + " " + in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
D | vktImageLoadStoreTests.cpp | 2811 const char* precisionName = (relaxedPrecision ? "relaxed_precision" : "normal_precision"); in createImageExtendOperandsTests() local 2823 …matchGroup->addChild(new ImageExtendOperandTest(testCtx, precisionName, texture, readFormat, write… in createImageExtendOperandsTests()
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