Searched refs:prepareSourceTextureData (Results 1 – 2 of 2) sorted by relevance
73 …void prepareSourceTextureData(glw::GLenum internal_format, std::vector<glw::GLubyte>& texture_data…
1005 void FunctionalTest::prepareSourceTextureData(GLenum internal_format, std::vector<GLubyte>& texture… in prepareSourceTextureData() function in gl4cts::StencilTexturing::FunctionalTest1220 prepareSourceTextureData(internal_format, texture_data); in test()