Searched refs:prepare_shader (Results 1 – 4 of 4) sorted by relevance
/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/ |
D | d3d11device.h | 56 prepare_shader (ID3D11Device * d3d11_device,
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D | d3d11device.cpp | 220 prepare_shader (ID3D11Device * d3d11_device, ID3D11DeviceContext * context, in prepare_shader() function
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D | d3d11videosink-shared-texture.cpp | 320 hr = prepare_shader (device.Get(), context.Get(), &sampler, in main()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cGLSLnoperspectiveTests.cpp | 96 glw::GLuint prepare_shader(deqp::Context& context, glw::GLenum stage, const glw::GLchar* code) in prepare_shader() function 207 fragment_shader_id = prepare_shader(context, GL_FRAGMENT_SHADER, fragment_shader_code); in prepare_program() 212 vertex_shader_id = prepare_shader(context, GL_VERTEX_SHADER, vertex_shader_code); in prepare_program()
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