Searched refs:preprocessedGLSL (Results 1 – 1 of 1) sorted by relevance
59 std::string preprocessedGLSL; member349 return shader->preprocessedGLSL.c_str(); in glslang_shader_get_preprocessed_code()363 &shader->preprocessedGLSL, in glslang_shader_preprocess()370 const char* preprocessedCStr = shader->preprocessedGLSL.c_str(); in glslang_shader_parse()